Message from Dean - May 8th 2007
I am currently testing out a new version of the APF Bridge Component - If you notice any errors within this demo store please drop me a line.
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Binding: Paperback
Dewey Decimal Number: 006.696
EAN: 9780596527877
Edition: 1st
Format: Illustrated
ISBN: 059652787X
Label: O'Reilly/Adobe Developer Library
Manufacturer: O'Reilly/Adobe Developer Library
Number Of Items: 1
Number Of Pages: 382
Publication Date: January 04, 2008
Publisher: O'Reilly/Adobe Developer Library
Release Date: January 04, 2008
Studio: O'Reilly/Adobe Developer Library
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Editorial Review:
Amazon.com: Product Description In this book, authors Rich Shupe and Zevan Rosser share the knowledge they've gained from their years as multimedia developers/designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do more than just give you a collection of sample scripts. Written for those of you new to ActionScript 3.0, the book describes how ActionScript and Flash work, giving you a clear look into essential topics such as logic, event handling, displaying content, migrating legacy projects to ActionScript 3.0, classes, and much more. You will learn important techniques through hands-on exercises, and then build on those skills as chapters progress. ActionScript 3.0 represents a significant change for many Flash users, and a steeper learning curve for the uninitiated. This book will help guide you through a variety of scripting scenarios. Rather than relying heavily on prior knowledge of object-oriented programming (OOP), topics are explained in focused examples that originate in the timeline, with optional companion classes for those already comfortable with their use. As chapters progress, the book introduces more and more OOP techniques, allowing you to choose which scripting approach you prefer. Learning ActionScript 3.0 reveals: New ways to harness the power and performance of AS3 Common mistakes that people make with the language Essential coverage of text, sound, video, XML, drawing with code, and more Migration issues from AS1 and AS2 to AS3 Simultaneous development of procedural and object-oriented techniques Tips that go beyond simple script collections, including how toapproach a project and which resources can help you along the way The companion web site contains material for all the exercises in the book, as well as short quizzes to make sure you're up to speed with key concepts. ActionScript 3.0 is a different animal from previous versions, and Learning ActionScript 3.0 teaches everything that web designers, GUI-based Flash developers, and those new to ActionScript need to start using the language.
Praise "The best ActionScript book ever written." -Lee Brimelow, Creator of The Flash Blog
Average Rating: 
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I'm a total beginner to learning computer languages, looking into Visual basic, Java and Actionscript. I want to try to learn these on my own before having to pay a college professor thousands of dollars to teach me. I've been studying ActionScript 3.0 for some time now, using [...] video tutorials. The tutorials are nice, but they mostly just show you what to do and you copy the motions without really knowing what you're doing or why. I've found, while studying the video tutorials, that I needed something that could fill in the blanks. So far I'm really enjoying the book...wishing it would be just a little bit more descriptive for an absolute beginner like me, but I've really got no complaints. I think this would be a good book for anyone. i enjoy reading it.
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I think "Learning Actionscript 3.0" by Rich Shupe and Zevan Rosser is an excellent resource and I recommend it highly. I am a programmer, and have enjoyed reading it. It is organized well and covers a lot of useful information for Flash designers.
I debated buying it, since there are a lot of references to Actionscript 3.0 on the Internet. However, Schupe and Rosser really do a good job of teaching the new Actionscript, using many examples that readers can download.
The transition from Actionscript 2.0 to 3.0 can be daunting for people. That's why a resource like this one can be appreciated. It starts out with fundamental concepts, then builds on them sequentially.
"Learning Actionscript 3.0" is a very good addition to a programmer's library.
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I just hate trying to learn from a book that has errors! Is it that hard to get someone to check a book before releasing it? First of all, many of the example files that are available for download are named different than the book says they are. A lot of the code in the exercises doesn't even work! I spent hours unsuccessfully trying to do one of the exercises before I realized the code was incorrect. I had to sort through the misnamed example files and get the correct code, that should have been in the book. O'REILLY is getting worst and worst.
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This is, quite simply, one of the best books I have ever read concerning the topic of Actionscript. As an Adobe Instructor in the discipline of Flash, I often find myself looking for books as suggestive reading for new learners. This book has now become my #1 choice for professionals looking to quickly learn Actionscript 3 from the ground up.
For years Colin Moock has set the standard for Actionscript learning with his Essential Guides to Actionscript. The wonderful thing about Learning Actionscript 3.0 is that it is openly and largely based on Colin Moock's titles. The benefit to choosing Learning Actionscript 3 is that Rich Shupe and Zevan Rosser realized the advanced technical nature of Colin Moock's titles. They also realized how potentially difficult this may be for professionals with no prior experience. It was through this realization that they delivered a book that was as thorough in coverage as Moock's but as easy to read as Harry Potter!
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I pre-ordered this book before it was even out in the bookstores about 7 months ago. I was an intermediate ActionScript 2 developer before making the jump to ActionScript 3. What a difference in the language, but most importantly the book makes light of all of that in way thats very easy to understand. Its the perfect book for a beginner, it teaches you a lot of procedural programming but also wraps everything you do nicely into Object Oriented Programming. Its not overwhelming by any means, I have already recommended this book to all of my friends! There is also a great companion website for the book and the authors tend to reply to comments that you make on the site. Ive read the book straight through 3 times already, its by far my favorite book for Flash. And it's really unlike other beginner books, its on an island of its own. This is how all newbie books should be written!
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